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[1] 8200 Hit points 6000 Experience points per kill
Summon/Convince: --/--
Abilities: Melee (0-520), Huge Fireball (150-250), Great Life Drain Beam (300-460) , Energy Hit (Only from close; 210-300), Mana Drain (0-120), Self-Healing, Strong Haste, Fire Field, Paralyzes you, Summons up to 1 Fire Elemental.
Est. Max. Damage: 1280 (1580 with the Fire Elemental) hp per turn
Immune To: , , , Invisibility, Paralysis.
Strong To: (), (), (), ()
Neutral To:
Weak To: (), ()
Sounds: "Your soul will be mine!"; "CHAMEK ATH UTHUL ARAK!"; "I SMELL FEEEEAAAAAR!"; "Your resistance is futile!"
Behavior: Demons attack the enemy with extremely powerful attacks until death.
Field Notes: Demons are the servants of evil. More or less devoted servants of Zathroth, they cause strife and havoc wherever they appear. Their masters are known as Demonlords, Demon Overlords and Archdemons. Long time ago, Demons used to drop Magic Swords and Coconuts. It is said that in one room behind Hero Cave, a Demon can spawn even if there's people inside, but it was not confirmed. You can use a Blessed Wooden Stake on a slain Demon to get Demon Dust.
Loot: 0-310 gp, 0-1 Platinum Coins, 0-6 Fire Mushrooms, Devil Helmet, Double Axe, Golden Sickle, Small Emerald, 0-2 Fire Axe (semi-rare), Giant Sword (semi-rare), Great Health Potion (semi-rare), 0-3 Great Mana Potion (semi-rare), 0-3 Ultimate Health Potion, Golden Ring (semi-rare), Ice Rapier (semi-rare), Orb (semi-rare), Purple Tome (semi-rare), Stealth Ring (semi-rare), Talon (semi-rare), 0-5 Assassin Stars (rare), Demon Horn (rare), Demon Shield (rare), Might Ring (rare), Platinum Amulet (rare), Ring of Healing (rare), Golden Legs (rare), Mastermind Shield (rare), Demon Trophy (rare), Demon Backpack (very rare), Demonrage Sword (very rare), Magic Plate Armor (very rare).

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