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Tibian levels represent the experience of a character. The more experience, the more levels a character will have. They gain experience by killing monsters or by completing certain quests, and with the experience comes the levels. 

Every time you gain one level, you receive:

  • Extra health points.
  • Extra mana.
  • Extra capacity.
  • Extra speed.

The amount of experience needed for the next level will increase for every level a character will get. As far as known there is no limit to the number of levels that can be gained. 

When Eternal Oblivion reached level 270, there was a "tibia server database, level limit" that prevented him from gaining certain advancements for his level. This problem has been fixed.

On 23 April 2002, Bubble was the first player to reach level 100.

On 5 December 2004, Bubble was the first player to reach level 200. Three years later more than 500 players achieved this formidable level.

On 9 August 2006, Sunrise was the first player to reach level 100 on Rookgaard.

On 6 March 2007, Mateusz Dragon Wielki was the first player to reach level 300.

On 24 December 2008, Lord'Paulistinha was the first player to reach level 400.

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